

This limiting of WQ’s is one of those tricks.

Grouping up is also part of it too, but where’s the incentive when scaling (again) makes some content harder to do as a group than as a solo player ?Īs for the story, SL story takes a few days to get through and then you’re down to doing dailies and world quests, or repeating content over and over to just mindlessly grind for rep and currency in order to advance.īlizzard are using every trick to make is log in for longer (US and EU players can take flyer, this is done for the Asian market because we don’t really matter, being approx 5% of their total users). The whole scaling malarky should be abandoned IMO, where’s the incentive to level and gear up when the mobs do the same ? Where’s the progression when doing Legion raids are easier as a level 50 than it is as a level 60 ?

SL has a story, sure, but character progression is messed up with all this scaling and borrowed power. MMORPG’s (perhaps I should have specified that originally) are about the story and character progression. Invasion active now Next invasion in:-hours-minutes- seconds. I know exactly what a MMO is, been playing them for 17 years. Legion Invasion Timer Find out when the next World of Warcraft Legion invasions are due to happen, and see their schedule for future assaults.
